Post by Tameh on Dec 12, 2012 8:07:34 GMT -6
KINFOLK - By Paul Strack
Introduction
"You should have seen the dog run," Gut Wrencher belched out in his
hearty Glabro voice. "That damn Shadow Lord never stood up to a fair
challenge in his miserable life". Wyrm Slasher howled with laughter,
knocking his flagon of ale to the floor in the process. Behind them,
Gertrude picked up the mug, and slipped quietly back into the kitchen.
She prayed that this latest war amongst her Garou cousins would not
spill over once more into her small village.
Garou, mighty protectors of Gaia, on the front lines in the battle
against the Wyrm. And who stands behind them, to receive the fallout?
The often forgotten kinfolk. Though the nature of Garou breeding
ensures that there are nearly 10 kinfolk for every one Garou, the
kinfolk are often marginalized and ignored in Garou society by their
more powerful cousins. This article intends to shed some light onto
this important part of Garou life.
Garou Breeding and Child Rearing
It is often said that 10% of all children born to a Garou breed true.
The fuller details of the situation are a bit more complex. In a union
between a Garou and a pure human (with no Garou blood at all), there is
a 10% chance of Garou, 10% chance of pure human, and 80% chance of
Kinfolk. For matings between a pair of kinfolk, the ratios are the
same.
For matings between Garou and kinfolk, the chance of getting Garou
children is higher; there is a 25% chance of Garou, and 75% chance of
kinfolk. Between kinfolk and human, there is a 49% chance of pure
human, 49% chance of kinfolk, and only 2% chance of a Garou. The
percentages are the same for matings with pure and kinfolk wolves as
well. As a final note, a union between two Garou has a 100% chance of
producing a metis.
In areas where Garou are strong, there is perhaps 1 Garou per 10,000
humans. In areas where they are weak, and in most urban settings, the
number is 1 per 100,000, or even less. There are about 10 times as many
kinfolk as there are Garou, partly because of their higher incidence of
birth, and partly because of higher mortality rates amongst Garou.
Nearly a tenth of the world's reduced wolf population is kinfolk, and in
many areas it is approaching 100%.
Something like 80% of all Garou are born to kinfolk parents. For the
remaining 20%, a Garou father will leave the child to be raised by its
kinfolk mother, who often has a different kinfolk or human husband.
Even Garou mothers often do not to rear their children; they have more
important duties to perform. Once the child is born, they give it to
kinfolk of their tribe to be raised. This is almost always done for
kinfolk children born to a Garou mother, and done about half the time
with Garou children as well. Lupus mothers are more likely to keep the
child than homid mothers. Thus, about 95% of all Garou are raised by
kinfolk parents, until their firsting. The one exception to this is the
metis, who is almost always either raised by Garou or killed at birth.
Kinfolk Culture
Despite the crucial symbiotic relationship with kinfolk, the average
Garou tends to look down on his weaker cousins. Every Garou child
born is considered a victory, and by reflection, every kinfolk born is a
defeat. This is a view held to some extent by even the most enlightened
tribes, and some tribes can be quite vocal about their disappointment in
kinfolk children. Kinfolk living in close association with Garou will
be at best patronized as not-quite Garou. At worst, they are little
more than protected breeding stock.
On the other side of the social equation, kinfolk tend to be separated
from the rest of humanity. Their association with the feared Garou sets
them apart. They may be reviled along with the Garou, revered in the
hopes that they can hold back the vengeful spirits, or simply considered
odd and clannish by those who do not know their secret. The kinfolk
themselves always recognize their difference. Whether they enjoy or
resent it depends mostly on personal temperament.
Traditionally, kinfolk have lived in small villages near Garou
strongholds where they could be better protected. During the Impergium,
it is said these villages were little more than breeding pens.
Afterwards, the Garou tended to treat their kinfolk with a bit more
respect, as their only safe connections with human society. But
relations have always been rocky, as the kinfolk were torn between their
human and Garou natures.
Status in kinfolk society is measured both by human and Garou standards.
Kinfolk can gain some small amount of Renown, and this measures their
standing with Garou. The standards of importance in human society are
often very different. This double standard makes social life between
kinfolk very complex, where one individual may have the respect of Garou
but little standing among humans, while the reverse is true for
another kinfolk.
Romantic relations between kinfolk and Garou have always been complex.
For Garou, kinfolk are the only socially acceptable romantic outlet.
Unfortunately, the Garou's battle with the Wyrm, their strong attachment
to their packs and the fact that their kinfolk lovers can never truly be
their equals, makes it difficult for them to form permanent commitments.
Garou romance is rocky at best. For their part, kinfolk view matings with
Garou to be something between a rare honor and an onerous duty. From
their point of view, kinfolk rarely mate with Garou (since kinfolk are
so much more numerous), and thus it can be something very special.
However, the instability and hardships of such a relationship can make
it very traumatic.
Because of the difficulties of romance, Garou often form transitory
relationship for the purposes of breeding only. Kinfolk make the best
partners for such relationships, since there is some hope they will
understand such a relationship. Some tribes go so far as to demand
breeding rights, regardless of whether or not the kinfolk are married.
These unstable relationships cause the most tension between Garou and
kinfolk.
Kinfolk often act as the Garou's intermediaries with human society.
What little control over modern human society the Garou have is usually
through their kinfolk. In these days of waning Garou numbers, kinfolk
are becoming more important in the fight against the Wyrm as well.
Kinfolk can be the eyes and ears of the Garou in human society, and can
infiltrate organizations where a Garou would be immediately detected.
Kinfolk can be useful as warriors as well, though many Garou feel that
it is too important to protect them to allow them to be used this way.
Because of their vulnerability, however, Garou rarely trust kinfolk with
many of their secrets. Kinfolk are taught only the lowest level of
Gifts and Rituals, if they are taught any at all. Kinfolk are rarely
gifted with Fetishes and Talens, and are taught only enough about the
Umbra and the spirit world to protect themselves. In most Garou septs,
only the most trusted and powerful kinfolk are allowed to know the
location of the caern.
Lost Kinfolk
A sad fact of modern Garou life is the large number of lost pups, but
behind this fact lies something else: the lost kinfolk. Due to mass
migrations in recent times both in Europe and the Americas, the
locations of many kinfolk has been forgotten; such kinfolk are known as
lost kinfolk. A few kinfolk find the tensions of life with Garou too
extreme, and leave by choice. All lost pups have at least one lost
kinfolk parent.
Lost kinfolk are usually assimilated in human society. Many of them
have some feeling they are different from those around them, their
spiritual ties to Gaia calling out to them, but few learn the truth.
While Garou are happy to rescue a lost pup, they generally don't
consider lost kinfolk worth the effort. The only encounter many lost
kinfolk will have with werewolves is when their Garou children are
kidnapped with no explanation.
Oddly enough, many Werewolf hunters have some Garou blood in them.
Kinfolk often have good reason to hate Garou, as family members are
taken from them, and they witness the worst of Garou depredations
because of their immunity to the delirium. Kinfolk hunters are often
unaware of their connection to their prey, but a few know full well the
connection they have to the Garou. These individuals tend to be driven by
jealousy or personal vendettas, and make the worst of Werewolf hunters
because of their knowledge of what they hunt.
Kinfolk Characters
Kinfolk are essentially normal human with a few additional traits.
Kinfolk are immune to the delirium. They are more robust than most
humans, and heal twice as fast. Because their ties to Luna are weaker,
kinfolk have no Auspice, but they do have a Tribe and Breed. Kinfolk
can gain Gnosis, but they start with 0 points. They never gain Rage.
Kinfolk can earn Rank and Renown just as normal Garou, but rarely have
as many opportunities. They start with no renown, and must earn at
least 1000 points (in the 2nd Ed rules, they must earn at least three
permanent renown) before Garou are willing to take them seriously. It
is rare for a kinfolk to reach rank 1, and nearly unheard of for them to
advance further. Kinfolk can learn Gifts and Rituals, but this is
limited by their Rank; thus they rarely learn more than level 1 Gifts.
Kinfolk cannot sidestep unless the Umbra is very weak; raise all the
difficulties to cross the gauntlet by 6. Kinfolk can "ride in" to the
Umbra if they are carried along by a Garou pack; this cannot be done
with normal humans. Kinfolk are harder to detect than pure Garou; use
the same abilities, but raise the difficulty by 2, or use a difficulty
of 6 if the power is normally automatic. Kinfolk never frenzy, and are
unaffected by silver.
Kinfolk are weaker than Werewolves, but stronger than normal humans.
They get fewer points in Attributes (6/4/3) and Abilities (11/7/4), and
no Renown, Rage or Gnosis. Their beginning Willpower and Background
are determined by their tribe. Kinfolk cannot buy Pure Breed, Past Life
or Kinfolk as Backgrounds. They can spend freebie points on everything
but Rage, which they can never purchase. Like other mortal characters, they
can purchase Numina.
Introduction
"You should have seen the dog run," Gut Wrencher belched out in his
hearty Glabro voice. "That damn Shadow Lord never stood up to a fair
challenge in his miserable life". Wyrm Slasher howled with laughter,
knocking his flagon of ale to the floor in the process. Behind them,
Gertrude picked up the mug, and slipped quietly back into the kitchen.
She prayed that this latest war amongst her Garou cousins would not
spill over once more into her small village.
Garou, mighty protectors of Gaia, on the front lines in the battle
against the Wyrm. And who stands behind them, to receive the fallout?
The often forgotten kinfolk. Though the nature of Garou breeding
ensures that there are nearly 10 kinfolk for every one Garou, the
kinfolk are often marginalized and ignored in Garou society by their
more powerful cousins. This article intends to shed some light onto
this important part of Garou life.
Garou Breeding and Child Rearing
It is often said that 10% of all children born to a Garou breed true.
The fuller details of the situation are a bit more complex. In a union
between a Garou and a pure human (with no Garou blood at all), there is
a 10% chance of Garou, 10% chance of pure human, and 80% chance of
Kinfolk. For matings between a pair of kinfolk, the ratios are the
same.
For matings between Garou and kinfolk, the chance of getting Garou
children is higher; there is a 25% chance of Garou, and 75% chance of
kinfolk. Between kinfolk and human, there is a 49% chance of pure
human, 49% chance of kinfolk, and only 2% chance of a Garou. The
percentages are the same for matings with pure and kinfolk wolves as
well. As a final note, a union between two Garou has a 100% chance of
producing a metis.
In areas where Garou are strong, there is perhaps 1 Garou per 10,000
humans. In areas where they are weak, and in most urban settings, the
number is 1 per 100,000, or even less. There are about 10 times as many
kinfolk as there are Garou, partly because of their higher incidence of
birth, and partly because of higher mortality rates amongst Garou.
Nearly a tenth of the world's reduced wolf population is kinfolk, and in
many areas it is approaching 100%.
Something like 80% of all Garou are born to kinfolk parents. For the
remaining 20%, a Garou father will leave the child to be raised by its
kinfolk mother, who often has a different kinfolk or human husband.
Even Garou mothers often do not to rear their children; they have more
important duties to perform. Once the child is born, they give it to
kinfolk of their tribe to be raised. This is almost always done for
kinfolk children born to a Garou mother, and done about half the time
with Garou children as well. Lupus mothers are more likely to keep the
child than homid mothers. Thus, about 95% of all Garou are raised by
kinfolk parents, until their firsting. The one exception to this is the
metis, who is almost always either raised by Garou or killed at birth.
Kinfolk Culture
Despite the crucial symbiotic relationship with kinfolk, the average
Garou tends to look down on his weaker cousins. Every Garou child
born is considered a victory, and by reflection, every kinfolk born is a
defeat. This is a view held to some extent by even the most enlightened
tribes, and some tribes can be quite vocal about their disappointment in
kinfolk children. Kinfolk living in close association with Garou will
be at best patronized as not-quite Garou. At worst, they are little
more than protected breeding stock.
On the other side of the social equation, kinfolk tend to be separated
from the rest of humanity. Their association with the feared Garou sets
them apart. They may be reviled along with the Garou, revered in the
hopes that they can hold back the vengeful spirits, or simply considered
odd and clannish by those who do not know their secret. The kinfolk
themselves always recognize their difference. Whether they enjoy or
resent it depends mostly on personal temperament.
Traditionally, kinfolk have lived in small villages near Garou
strongholds where they could be better protected. During the Impergium,
it is said these villages were little more than breeding pens.
Afterwards, the Garou tended to treat their kinfolk with a bit more
respect, as their only safe connections with human society. But
relations have always been rocky, as the kinfolk were torn between their
human and Garou natures.
Status in kinfolk society is measured both by human and Garou standards.
Kinfolk can gain some small amount of Renown, and this measures their
standing with Garou. The standards of importance in human society are
often very different. This double standard makes social life between
kinfolk very complex, where one individual may have the respect of Garou
but little standing among humans, while the reverse is true for
another kinfolk.
Romantic relations between kinfolk and Garou have always been complex.
For Garou, kinfolk are the only socially acceptable romantic outlet.
Unfortunately, the Garou's battle with the Wyrm, their strong attachment
to their packs and the fact that their kinfolk lovers can never truly be
their equals, makes it difficult for them to form permanent commitments.
Garou romance is rocky at best. For their part, kinfolk view matings with
Garou to be something between a rare honor and an onerous duty. From
their point of view, kinfolk rarely mate with Garou (since kinfolk are
so much more numerous), and thus it can be something very special.
However, the instability and hardships of such a relationship can make
it very traumatic.
Because of the difficulties of romance, Garou often form transitory
relationship for the purposes of breeding only. Kinfolk make the best
partners for such relationships, since there is some hope they will
understand such a relationship. Some tribes go so far as to demand
breeding rights, regardless of whether or not the kinfolk are married.
These unstable relationships cause the most tension between Garou and
kinfolk.
Kinfolk often act as the Garou's intermediaries with human society.
What little control over modern human society the Garou have is usually
through their kinfolk. In these days of waning Garou numbers, kinfolk
are becoming more important in the fight against the Wyrm as well.
Kinfolk can be the eyes and ears of the Garou in human society, and can
infiltrate organizations where a Garou would be immediately detected.
Kinfolk can be useful as warriors as well, though many Garou feel that
it is too important to protect them to allow them to be used this way.
Because of their vulnerability, however, Garou rarely trust kinfolk with
many of their secrets. Kinfolk are taught only the lowest level of
Gifts and Rituals, if they are taught any at all. Kinfolk are rarely
gifted with Fetishes and Talens, and are taught only enough about the
Umbra and the spirit world to protect themselves. In most Garou septs,
only the most trusted and powerful kinfolk are allowed to know the
location of the caern.
Lost Kinfolk
A sad fact of modern Garou life is the large number of lost pups, but
behind this fact lies something else: the lost kinfolk. Due to mass
migrations in recent times both in Europe and the Americas, the
locations of many kinfolk has been forgotten; such kinfolk are known as
lost kinfolk. A few kinfolk find the tensions of life with Garou too
extreme, and leave by choice. All lost pups have at least one lost
kinfolk parent.
Lost kinfolk are usually assimilated in human society. Many of them
have some feeling they are different from those around them, their
spiritual ties to Gaia calling out to them, but few learn the truth.
While Garou are happy to rescue a lost pup, they generally don't
consider lost kinfolk worth the effort. The only encounter many lost
kinfolk will have with werewolves is when their Garou children are
kidnapped with no explanation.
Oddly enough, many Werewolf hunters have some Garou blood in them.
Kinfolk often have good reason to hate Garou, as family members are
taken from them, and they witness the worst of Garou depredations
because of their immunity to the delirium. Kinfolk hunters are often
unaware of their connection to their prey, but a few know full well the
connection they have to the Garou. These individuals tend to be driven by
jealousy or personal vendettas, and make the worst of Werewolf hunters
because of their knowledge of what they hunt.
Kinfolk Characters
Kinfolk are essentially normal human with a few additional traits.
Kinfolk are immune to the delirium. They are more robust than most
humans, and heal twice as fast. Because their ties to Luna are weaker,
kinfolk have no Auspice, but they do have a Tribe and Breed. Kinfolk
can gain Gnosis, but they start with 0 points. They never gain Rage.
Kinfolk can earn Rank and Renown just as normal Garou, but rarely have
as many opportunities. They start with no renown, and must earn at
least 1000 points (in the 2nd Ed rules, they must earn at least three
permanent renown) before Garou are willing to take them seriously. It
is rare for a kinfolk to reach rank 1, and nearly unheard of for them to
advance further. Kinfolk can learn Gifts and Rituals, but this is
limited by their Rank; thus they rarely learn more than level 1 Gifts.
Kinfolk cannot sidestep unless the Umbra is very weak; raise all the
difficulties to cross the gauntlet by 6. Kinfolk can "ride in" to the
Umbra if they are carried along by a Garou pack; this cannot be done
with normal humans. Kinfolk are harder to detect than pure Garou; use
the same abilities, but raise the difficulty by 2, or use a difficulty
of 6 if the power is normally automatic. Kinfolk never frenzy, and are
unaffected by silver.
Kinfolk are weaker than Werewolves, but stronger than normal humans.
They get fewer points in Attributes (6/4/3) and Abilities (11/7/4), and
no Renown, Rage or Gnosis. Their beginning Willpower and Background
are determined by their tribe. Kinfolk cannot buy Pure Breed, Past Life
or Kinfolk as Backgrounds. They can spend freebie points on everything
but Rage, which they can never purchase. Like other mortal characters, they
can purchase Numina.