Post by simonsays on Jan 24, 2013 10:39:45 GMT -6
18XP Stamina 4
24XP Stamina Specialty Ubreakable
12XP Charisma 3
5XP Resources 2
4XP Subterfuge 2
4XP Medicine 2
5XP Fatal Flaw
The Garou can discern a target's weaknesses, allowing him an advantage in combat. This Gift is taught by a Stormcrow.
System: The Garou concentrates for one turn and rolls Perception + Empathy (difficulty of the target's Wits + Subterfuge). Success allows the Garou to do an extra die of damage against the target. Extra successes allow him to discern additional vunerabilities; five successes gran the Garou knowledge of all the target's flaws.
10XP Shards of Icy Rage (Ahroun Rank 2)
The Garou invoking this Gift calls on the cold power of her Rage, converting her anger into physical ice. This ice cuts as deep as any knife, and can be hurled at her enemies in place of a normal attack.
System: The players spends a point of Rage and rolls Wits + Primal Urge (difficulty 8). The number of successes equals the number of shards that form from the crystalised Rage, up to a limit of five shards. The player makes a seperate attack roll for each shard, and may direct them at more than one opponent. Each shard does three dice of aggravated damage; the range is five yard for every dot of the Garou's strength.
The player may spend only one point of Rage each time the Gift is used; this prohibits spending Rage to gain extra actions in the same turn as invoking the shards. Although a character may use the Gift mroe than once in a scene, each successive use after the first adds +1 to the difficulty roll to activate the gift.
82XP Spent total
24XP Stamina Specialty Ubreakable
12XP Charisma 3
5XP Resources 2
4XP Subterfuge 2
4XP Medicine 2
5XP Fatal Flaw
The Garou can discern a target's weaknesses, allowing him an advantage in combat. This Gift is taught by a Stormcrow.
System: The Garou concentrates for one turn and rolls Perception + Empathy (difficulty of the target's Wits + Subterfuge). Success allows the Garou to do an extra die of damage against the target. Extra successes allow him to discern additional vunerabilities; five successes gran the Garou knowledge of all the target's flaws.
10XP Shards of Icy Rage (Ahroun Rank 2)
The Garou invoking this Gift calls on the cold power of her Rage, converting her anger into physical ice. This ice cuts as deep as any knife, and can be hurled at her enemies in place of a normal attack.
System: The players spends a point of Rage and rolls Wits + Primal Urge (difficulty 8). The number of successes equals the number of shards that form from the crystalised Rage, up to a limit of five shards. The player makes a seperate attack roll for each shard, and may direct them at more than one opponent. Each shard does three dice of aggravated damage; the range is five yard for every dot of the Garou's strength.
The player may spend only one point of Rage each time the Gift is used; this prohibits spending Rage to gain extra actions in the same turn as invoking the shards. Although a character may use the Gift mroe than once in a scene, each successive use after the first adds +1 to the difficulty roll to activate the gift.
82XP Spent total